Include a graphic image of the game you played in your blog entry.
Student Name__Eduardo Sanchez___________________
Today’s Date 2/25/11_______________________
Game Title Examined_Missile Command_______________________
Year of Publication (if known - check thedoteaters.com for details) _July 1980________________________
Game Publisher__Atari____________________
Game Developer (if different from Publisher) _Atari__________________________
1 - What is the game genre (e.g. shoot-em-up, racing, sports, puzzle, MMORPG, ‘sandbox’, music sequence following game (e.g. DDR, guitar hero) Shooter.
2 -What is the type of game ‘world’ or environment (e.g. flat environment, puzzle/maze space, 3D world?)
2D space so its very linear. Flat environment.
3 - What is the perspective taken by player (e.g first person, third person perspective, top down, isometric) in relation to main player controlled character. Isometric.
4 - What is the actual gameplay – what does the player have to do? The player has to shoot rockets at the missiles that are being shot at your city and u counter attack.
5 - Is the gameplay intuitive? (i.e. is it easy to understand what to do without instructions?) describe. Yes.
6 - Is the gameplay patterned (game does the same thing over & over) or is it random (happens differently every time?)The direction of the missiles doesn't but the lvls are the same after each lvl is beat.
7 - What does the type of graphic approach used as well as the audio tell you about the limits of the technology at the time the game was published? There is basic sounds. Like the explosions and such.
8 - Describe your views about the game from the point of view of
1. ease of play
Really easy.2. enjoyability
I enjoyed the game. The explosions were cool to watch. c) level of engagement/immersion
Well you engage with the missiles. It gets really intense as you progress so you have to immerse yourself. 9 - Had you played this game prior to this time? If so, when? I played this game like 15yrs ago when i was a little kid.
10 - what does playing the game remind you of in terms of other games/media? I am not sure but it reminds me of a radar. Like the radars on submarines or in a military vehicle.
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